Merge pull request #2856 from Philoul/wear/SimplifySteampunk
Steampunk Watchface simplification
This commit is contained in:
commit
f0895e1636
4 changed files with 40 additions and 58 deletions
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@ -186,7 +186,9 @@ sealed class EventData : Event() {
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val sgv: Double,
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val high: Double, // highLine
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val low: Double, // lowLine
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val color: Int = 0
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val color: Int = 0,
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val deltaMgdl: Double? = null,
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val avgDeltaMgdl: Double? = null
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) : EventData(), Comparable<SingleBg> {
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override fun equals(other: Any?): Boolean =
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@ -986,7 +986,9 @@ class DataHandlerMobile @Inject constructor(
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sgv = glucoseValue.recalculated,
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high = highLine,
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low = lowLine,
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color = 0
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color = 0,
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deltaMgdl = glucoseStatus?.delta,
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avgDeltaMgdl = glucoseStatus?.shortAvgDelta
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)
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}
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@ -27,7 +27,9 @@ class RawDisplayData {
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sgv = 0.0,
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high = 0.0,
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low = 0.0,
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color = 0
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color = 0,
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deltaMgdl = null,
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avgDeltaMgdl = null
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)
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// status bundle
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@ -8,7 +8,6 @@ import android.view.animation.LinearInterpolator
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import android.view.animation.RotateAnimation
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import androidx.core.content.ContextCompat
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import androidx.viewbinding.ViewBinding
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import app.aaps.core.interfaces.utils.SafeParse.stringToFloat
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import app.aaps.wear.R
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import app.aaps.wear.databinding.ActivitySteampunkBinding
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import app.aaps.wear.watchfaces.utils.BaseWatchFace
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@ -51,9 +50,7 @@ class SteampunkWatchface : BaseWatchFace() {
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binding.glucoseDial.setImageResource(if (singleBg.glucoseUnits == "mmol") R.drawable.steampunk_dial_mmol else R.drawable.steampunk_dial_mgdl)
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// convert the Sgv to degrees of rotation
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rotationAngle =
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if (singleBg.glucoseUnits == "mmol") stringToFloat(singleBg.sgvString) * 18f //convert to mg/dL, which is equivalent to degrees
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else stringToFloat(singleBg.sgvString) // if glucose a value is received, use it to determine the amount of rotation of the dial.
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rotationAngle = singleBg.sgv.toFloat()
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}
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if (rotationAngle > 330) rotationAngle = 330f // if the glucose value is higher than 330 then show "HIGH" on the dial. ("HIGH" is at 330 degrees on the dial)
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if (rotationAngle != 0f && rotationAngle < 30) rotationAngle = 30f // if the glucose value is lower than 30 show "LOW" on the dial. ("LOW" is at 30 degrees on the dial)
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@ -69,62 +66,41 @@ class SteampunkWatchface : BaseWatchFace() {
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lastEndDegrees = rotationAngle //store the final angle as a starting point for the next rotation.
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}
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// set the delta gauge and rotate the delta pointer
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var deltaIsNegative = 1f // by default go clockwise
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if (singleBg.avgDelta != "--") { // if a legitimate delta value is
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// received,
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// then...
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if (singleBg.avgDelta[0] == '-') deltaIsNegative = -1f //if the delta is negative, go counter-clockwise
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val absAvgDelta = stringToFloat(singleBg.avgDelta.substring(1)) //get rid of the sign so it can be converted to float.
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singleBg.avgDeltaMgdl?.let {// if a legitimate delta value is
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val absAvgDelta = it.toFloat()
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var autoGranularity = "0" //auto-granularity off
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// ensure the delta gauge is the right units and granularity
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if (singleBg.glucoseUnits != "-") {
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if (singleBg.glucoseUnits == "mmol") {
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if (sp.getString("delta_granularity", "2") == "4") { //Auto granularity
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autoGranularity =
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when {
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absAvgDelta < 0.3 -> "3" // high if below 0.3 mmol/l
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absAvgDelta < 0.5 -> "2" // medium if below 0.5 mmol/l
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else -> "1" // low (init)
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}
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if (sp.getString("delta_granularity", "2") == "4") { //Auto granularity
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autoGranularity =
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when {
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absAvgDelta < 5 -> "3" // high if below 5 mg/dl
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absAvgDelta < 10 -> "2" // medium if below 10 mg/dl
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else -> "1" // low (init)
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}
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if (sp.getString("delta_granularity", "2") == "1" || autoGranularity == "1") { //low
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binding.secondaryLayout.setBackgroundResource(R.drawable.steampunk_gauge_mmol_10)
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deltaRotationAngle = absAvgDelta * 30f
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}
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if (sp.getString("delta_granularity", "2") == "2" || autoGranularity == "2") { //medium
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binding.secondaryLayout.setBackgroundResource(R.drawable.steampunk_gauge_mmol_05)
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deltaRotationAngle = absAvgDelta * 60f
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}
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if (sp.getString("delta_granularity", "2") == "3" || autoGranularity == "3") { //high
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binding.secondaryLayout.setBackgroundResource(R.drawable.steampunk_gauge_mmol_03)
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deltaRotationAngle = absAvgDelta * 100f
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}
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} else {
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if (sp.getString("delta_granularity", "2") == "4") { //Auto granularity
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autoGranularity =
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when {
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absAvgDelta < 5 -> "3" // high if below 5 mg/dl
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absAvgDelta < 10 -> "2" // medium if below 10 mg/dl
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else -> "1" // low (init)
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}
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}
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if (sp.getString("delta_granularity", "2") == "1" || autoGranularity == "1") { //low
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binding.secondaryLayout.setBackgroundResource(R.drawable.steampunk_gauge_mgdl_20)
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deltaRotationAngle = absAvgDelta * 1.5f
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}
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if (sp.getString("delta_granularity", "2") == "2" || autoGranularity == "2") { //medium
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binding.secondaryLayout.setBackgroundResource(R.drawable.steampunk_gauge_mgdl_10)
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deltaRotationAngle = absAvgDelta * 3f
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}
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if (sp.getString("delta_granularity", "2") == "3" || autoGranularity == "3") { //high
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binding.secondaryLayout.setBackgroundResource(R.drawable.steampunk_gauge_mgdl_5)
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deltaRotationAngle = absAvgDelta * 6f
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}
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}
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}
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if (sp.getString("delta_granularity", "2") == "1" || autoGranularity == "1") { //low
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if (singleBg.glucoseUnits == "mmol")
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binding.secondaryLayout.setBackgroundResource(R.drawable.steampunk_gauge_mmol_10)
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else
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binding.secondaryLayout.setBackgroundResource(R.drawable.steampunk_gauge_mgdl_20)
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deltaRotationAngle = absAvgDelta * 1.5f
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}
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if (sp.getString("delta_granularity", "2") == "2" || autoGranularity == "2") { //medium
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if (singleBg.glucoseUnits == "mmol")
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binding.secondaryLayout.setBackgroundResource(R.drawable.steampunk_gauge_mmol_05)
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else
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binding.secondaryLayout.setBackgroundResource(R.drawable.steampunk_gauge_mgdl_10)
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deltaRotationAngle = absAvgDelta * 3f
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}
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if (sp.getString("delta_granularity", "2") == "3" || autoGranularity == "3") { //high
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if (singleBg.glucoseUnits == "mmol")
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binding.secondaryLayout.setBackgroundResource(R.drawable.steampunk_gauge_mmol_03)
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else
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binding.secondaryLayout.setBackgroundResource(R.drawable.steampunk_gauge_mgdl_5)
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deltaRotationAngle = absAvgDelta * 6f
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}
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if (deltaRotationAngle > 40) deltaRotationAngle = 40f
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binding.deltaPointer.rotation = deltaRotationAngle * deltaIsNegative
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binding.deltaPointer.rotation = deltaRotationAngle
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}
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// rotate the minute hand.
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