129 lines
6.1 KiB
Plaintext
Executable file
129 lines
6.1 KiB
Plaintext
Executable file
run once util.
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run once vectors.
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run once node.
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function launch {
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// Launch to orbit of provided altitude and inclination.
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parameter target_orbit_altitude is 100_000. // meters
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parameter target_orbit_inclination is 0. // 0-180 degrees
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parameter pitchover_tilt is 20. // how many degrees to tilt at pitchover maneuver
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parameter pitchover_altitude is 1000. // perform pitchover at this altitude
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parameter pitchover_velocity is 100. // or this velocity
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print "========= LAUNCHING =========".
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print "Target orbital altitude: " + target_orbit_altitude + "m".
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print "Target orbital inclination: " + target_orbit_inclination + "°".
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print "Pitchover tilt: " + pitchover_tilt + "°".
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print "Pitchover at: " + pitchover_altitude + "m or " + pitchover_velocity + " m/s".
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print " ".
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// LAUNCH AZIMUTH
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// Since the "center" of an orbit must be at the center of gravity of the body, the latitude of the launch site establishes the minimum absolute orbital inclination.
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// KSC is almost on the equator, so we're going to always round the latitude towards zero, and accept the inaccuracies it may introduce.
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local launch_site_latitude is round_towards_zero(SHIP:LATITUDE).
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local target_orbit_inclination is MAX(target_orbit_inclination, launch_site_latitude).
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// Calculate the launch azimuth; the compass heading we head for when launching to achieve orbit of desired inclination
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local launch_azimuth is calculate_launch_azimuth(target_orbit_inclination, target_orbit_altitude, launch_site_latitude).
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// If the latitude of the launch site is negative (ship is in the southern hemisphere), launch southwards instead of northwards
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local southwards is launch_site_latitude < 0.
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if southwards {
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set launch_azimuth to 180 - launch_azimuth.
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}
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print "Launch site latitude: " + ROUND(SHIP:LATITUDE, 3) + "° (~" + launch_site_latitude + "°)".
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print "Available orbital inclination: " + target_orbit_inclination + "°".
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print "Launch azimuth: " + ROUND(launch_azimuth, 3) + "°".
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print "Launch southwards: " + southwards.
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print "--- VERTICAL CLIMB ---".
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SAS OFF.
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RCS OFF.
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set NAVMODE to "SURFACE".
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lock STEERING to HEADING(launch_azimuth, 90). // roll to launch azimuth
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lock THROTTLE to 1.0.
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// LAUNCH
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// Can't use flameout or MAXTHRUSTAT on the initial staging, since the rocket may be held down by a launch tower
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until STAGE:SOLIDFUEL + STAGE:LIQUIDFUEL <> 0 stage_when_ready().
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// Auto-stage when any of the engines flameout or if there are no active engines (e.g. when we have an intermediate stage for decouplers before activating the next engine)
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when any_flameout() or SHIP:MAXTHRUSTAT(0) = 0 then {
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stage_when_ready().
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return true. // preserve trigger
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}
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// Once a certain altitude (or velocity) is reached, a slight turn is made, called the pitchover maneuver
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wait until SHIP:ALTITUDE > pitchover_altitude
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or SHIP:VELOCITY:SURFACE:MAG > pitchover_velocity.
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print "--- PITCHOVER ---".
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lock STEERING to HEADING(launch_azimuth, 90-pitchover_tilt).
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wait until actual_prograde_pitch() > pitchover_tilt. // wait until the prograde "catches up" to our tilted heading
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print "--- GRAVITY TURN ---".
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// TODO: the angle of the launch azimuth will not account for the fact that our compass will change as we move north/south.
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lock STEERING to HEADING(launch_azimuth, 90-actual_prograde_pitch()). // Follow prograde pitch to get 0 deg angle of attack, but force compass heading at launch azimuth.
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wait until APOAPSIS > target_orbit_altitude.
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lock THROTTLE TO 0.
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unlock_control().
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print "--- CIRCULARIZE ---".
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print "Waiting for ship to leave the atmosphere..".
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set KUNIVERSE:TIMEWARP:RATE to 4.
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wait until SHIP:DYNAMICPRESSURE = 0. // don't create maneuver node until we are out of the atmosphere - otherwise the apoapsis altitude and eta will change due to drag
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KUNIVERSE:TIMEWARP:CANCELWARP().
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print "Deploying solar panels".
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PANELS ON.
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// Create maneuver node that will circularize the orbit.
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// NOTE: Potential errors in the inclination are not fixed, since we are most likely going to change our orbit, which will make the inclination change cheaper later on.
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local node is NODE(TIME:SECONDS + ETA:APOAPSIS, 0, 0, 0).
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// Burn magnitude in the prograde direction is the difference between the required velocity to acheive orbit at apoapsis altitude and our velocity at apoapsis
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set node:PROGRADE to orbital_velocity(APOAPSIS) - VELOCITYAT(SHIP, TIME:SECONDS + ETA:APOAPSIS):ORBIT:MAG.
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add node.
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execute_node().
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print "========= LAUNCH SEQUENCE COMPLETE =========".
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unlock_control().
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}
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function calculate_launch_azimuth {
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// Calculate the launch azimuth; the compass heading we head for when launching to achieve orbit of desired inclination.
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// http://www.orbiterwiki.org/wiki/Launch_Azimuth
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// https://www.princeton.edu/~stengel/MAE342Lecture4.pdf
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parameter target_orbit_inclination.
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parameter target_orbit_altitude. // to compensate for the rotation of the body, we need to know the velocity of the target orbit, which is calculated from its altitude
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parameter launch_site_latitude.
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local inertial_azimuth is ARCSIN(COS(target_orbit_inclination) / COS(launch_site_latitude)). // azimuth in inertial space, that is, disregarding the rotation of the body
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local equatorial_rotational_velocity is (2 * CONSTANT:PI * BODY:RADIUS) / BODY:ROTATIONPERIOD.
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local target_orbit_velocity is orbital_velocity(target_orbit_altitude). // velocity of target orbit
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local launch_vector_x_component is target_orbit_velocity * SIN(inertial_azimuth) - equatorial_rotational_velocity * COS(launch_site_latitude).
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local launch_vector_y_component is target_orbit_velocity * COS(inertial_azimuth).
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return ARCTAN2(launch_vector_x_component, launch_vector_y_component).
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}
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launch(100_000, 0).
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