AndroidAPS/app/src/main/java/info/nightscout/androidaps/Services/AlarmSoundService.java
Johannes Mockenhaupt 3be65319d7
AlarmSoundService: don't set volume to 100% if music is playing.
Have mercy with my ears.
2018-01-27 20:12:17 +01:00

79 lines
2.2 KiB
Java

package info.nightscout.androidaps.Services;
import android.app.Service;
import android.content.Context;
import android.content.Intent;
import android.content.res.AssetFileDescriptor;
import android.media.AudioManager;
import android.media.MediaPlayer;
import android.os.IBinder;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.io.IOException;
import info.nightscout.androidaps.MainApp;
import info.nightscout.androidaps.R;
public class AlarmSoundService extends Service {
private static Logger log = LoggerFactory.getLogger(AlarmSoundService.class);
MediaPlayer player;
int resourceId = R.raw.error;
public AlarmSoundService() {
}
@Override
public IBinder onBind(Intent intent) {
// TODO: Return the communication channel to the service.
throw new UnsupportedOperationException("Not yet implemented");
}
@Override
public void onCreate() {
super.onCreate();
log.debug("onCreate");
}
public int onStartCommand(Intent intent, int flags, int startId) {
if (player != null && player.isPlaying())
player.stop();
log.debug("onStartCommand");
if (intent != null && intent.hasExtra("soundid"))
resourceId = intent.getIntExtra("soundid", R.raw.error);
player = new MediaPlayer();
AssetFileDescriptor afd = MainApp.sResources.openRawResourceFd(resourceId);
if (afd == null)
return START_STICKY;
try {
player.setDataSource(afd.getFileDescriptor(), afd.getStartOffset(), afd.getLength());
afd.close();
} catch (IOException e) {
log.error("Unhandled exception", e);
}
player.setLooping(true); // Set looping
AudioManager manager = (AudioManager)this.getSystemService(Context.AUDIO_SERVICE);
if (manager == null || !manager.isMusicActive()) {
player.setVolume(100, 100);
}
try {
player.prepare();
player.start();
} catch (IOException e) {
log.error("Unhandled exception", e);
}
return START_STICKY;
}
@Override
public void onDestroy() {
player.stop();
player.release();
}
}