package info.nightscout.androidaps.dependencyInjection import dagger.Module import dagger.android.ContributesAndroidInjector import info.nightscout.androidaps.activities.MyPreferenceFragment import info.nightscout.androidaps.dialogs.* import info.nightscout.androidaps.plugins.aps.openAPSAMA.OpenAPSAMAFragment import info.nightscout.androidaps.plugins.aps.openAPSMA.OpenAPSMAFragment import info.nightscout.androidaps.plugins.aps.openAPSSMB.OpenAPSSMBFragment import info.nightscout.androidaps.plugins.general.smsCommunicator.SmsCommunicatorFragment @Module abstract class FragmentsModule { @ContributesAndroidInjector abstract fun contributesPreferencesFragment(): MyPreferenceFragment @ContributesAndroidInjector abstract fun contributesOpenAPSAMAFragment(): OpenAPSAMAFragment @ContributesAndroidInjector abstract fun contributesOpenAPSMAFragment(): OpenAPSMAFragment @ContributesAndroidInjector abstract fun contributesOpenAPSSMBFragment(): OpenAPSSMBFragment @ContributesAndroidInjector abstract fun contributesSmsCommunicatorFragment(): SmsCommunicatorFragment @ContributesAndroidInjector abstract fun contributesCalibrationDialog(): CalibrationDialog @ContributesAndroidInjector abstract fun contributesCarbsDialog(): CarbsDialog @ContributesAndroidInjector abstract fun contributesCareDialog(): CareDialog @ContributesAndroidInjector abstract fun contributesExtendedBolusDialog(): ExtendedBolusDialog @ContributesAndroidInjector abstract fun contributesFillDialog(): FillDialog @ContributesAndroidInjector abstract fun contributesInsulinDialog(): InsulinDialog @ContributesAndroidInjector abstract fun contributesProfileSwitchDialog(): ProfileSwitchDialog @ContributesAndroidInjector abstract fun contributesProfileViewerDialog(): ProfileViewerDialog @ContributesAndroidInjector abstract fun contributesTempBasalDialog(): TempBasalDialog @ContributesAndroidInjector abstract fun contributesTempTargetDialog(): TempTargetDialog @ContributesAndroidInjector abstract fun contributesTreatmentDialog(): TreatmentDialog @ContributesAndroidInjector abstract fun contributesWizardDialog(): WizardDialog }