fix switching to virtual pump

This commit is contained in:
Milos Kozak 2021-06-26 22:52:51 +02:00
parent e08af1e7e4
commit dc90c6b140

View file

@ -136,8 +136,10 @@ class ConfigBuilderPlugin @Inject constructor(
fun switchAllowed(changedPlugin: PluginBase, newState: Boolean, activity: FragmentActivity?, type: PluginType) {
if (changedPlugin.getType() == PluginType.PUMP && changedPlugin.name != resourceHelper.gs(R.string.virtualpump))
confirmPumpPluginActivation(changedPlugin, newState, activity, type)
else if (changedPlugin.getType() == PluginType.PUMP) pumpSync.connectNewPump()
else performPluginSwitch(changedPlugin, newState, type)
else if (changedPlugin.getType() == PluginType.PUMP) {
performPluginSwitch(changedPlugin, newState, type)
pumpSync.connectNewPump()
} else performPluginSwitch(changedPlugin, newState, type)
}
private fun confirmPumpPluginActivation(changedPlugin: PluginBase, newState: Boolean, activity: FragmentActivity?, type: PluginType) {