I think allmost all strings used in wear watch are created
I also created strings for items in menu (ex Quick lefty, Modern Sparse, ...) And for missing new watchfaces (Cockpit, Steampunk, AAPSv2) I tried to be simple for string names (category_english_label_lower_case)
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<string name="label_xdrip_no_chart">AAPS(NoChart)</string>
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<string name="label_xdrip_circle">AAPS(Circle)</string>
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<string name="label_xdrip_v2">AAPSv2</string>
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<string name="label_xdrip_cockpit">AAPS(Cockpit)</string>
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<string name="label_xdrip_steampunk">AAPS(Steampunk)</string>
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<string name="pref_on">On</string>
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<string name="pref_off">Off</string>
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<string name="pref_vibrate_on_bolus">Vibrate on Bolus</string>
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<string name="pref_units_for_actions">Units for Actions</string>
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<string name="pref_mg_dl">mg/dl</string>
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<string name="pref_mmol_l">mmol/l</string>
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<string name="pref_show_date">Show Date</string>
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<string name="pref_show_iob">Show IOB</string>
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<string name="pref_show_cob">Show COB</string>
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<string name="pref_show_delta">Show Delta</string>
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<string name="pref_show_avgdelta">Show AvgDelta</string>
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<string name="pref_show_phone_battery">Show Phone Battery</string>
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<string name="pref_show_rig_battery">Show Rig Battery</string>
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<string name="pref_show_basal_rate">Show Basal Rate</string>
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<string name="pref_show_loop_status">Show Loop Status</string>
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<string name="pref_show_bg">Show BG</string>
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<string name="pref_show_direction_arrow">Show Direction Arrow</string>
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<string name="pref_show_ago">Show Ago</string>
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<string name="pref_dark">Dark</string>
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<string name="pref_highlight_basals">Highlight Basals</string>
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<string name="pref_timeframe">Chart Timeframe</string>
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<string name="pref_1_hour">1 hour</string>
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<string name="pref_2_hours">2 hours</string>
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<string name="pref_3_hours">3 hours</string>
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<string name="pref_4_hours">4 hours</string>
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<string name="pref_5_hours">5 hours</string>
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<string name="pref_input_design">Input Design</string>
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<string name="pref_default">Default</string>
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<string name="pref_quick_righty">Quick righty</string>
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<string name="pref_quick_lefty">Quick lefty</string>
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<string name="pref_modern_sparse">Modern Sparse</string>
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<string name="pref_delta_granularity">Delta Granularity (Steampunk)</string>
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<string name="pref_low">Low</string>
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<string name="pref_medium">Medium</string>
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<string name="pref_high">High</string>
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<string name="pref_big_numbers">Big Numbers</string>
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<string name="pref_ring_history">Ring History</string>
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<string name="pref_light_ring_history">Light Ring History</string>
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<string name="pref_animations">Animations</string>
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<string name="pref_wizard_in_menu">Wizard in Menu</string>
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<string name="pref_prime_in_menu">Prime in Menu</string>
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<string name="pref_single_target">Single Target</string>
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<string name="pref_wizard_percentage">Wizard Percentage</string>
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<string name="pref_version">Version:</string>
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<string name="menu_tempt">TempT</string>
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<string name="menu_wizard">Wizard</string>
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<string name="menu_bolus">Bolus</string>
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<string name="menu_ecarb">eCarb</string>
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<string name="menu_settings">Settings</string>
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<string name="menu_status">Status</string>
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<string name="menu_prime_fill">Prime/Fill</string>
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<string name="action_duration">duration</string>
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<string name="action_low">low</string>
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<string name="action_high">high</string>
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<string name="action_carbs">carbs</string>
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<string name="action_percentage">percentage</string>
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<string name="action_start_min">start [min]</string>
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<string name="action_duration_h">duration [h]</string>
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<string name="action_insulin">insulin</string>
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<string name="action_preset_1">Preset 1</string>
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<string name="action_preset_2">Preset 2</string>
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<string name="action_preset_3">Preset 3</string>
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<string name="action_free_amount">Free amount</string>
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<string name="action_confirm">CONFIRM</string>
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<string name="action_status_pump">STATUS PUMP</string>
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<string name="action_status_loop">STATUS LOOP</string>
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<string name="action_timeshift">timeshift</string>
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<string name="action_tdd_weighted">TDD weighted</string>
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<string name="status_pump">Pump</string>
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<string name="status_loop">Loop</string>
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<string name="status_cpp">CPP</string>
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<string name="status_tdd">TDD</string>
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<string name="activity_carb">Carb</string>
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<string name="activity_IOB">IOB</string>
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<string name="activity_g">g</string>
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<string name="activity_U">U</string>
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<string name="activity_no_status">no status</string>
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</resources>
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