Don't ignore the decision for low skin display
The decision made in the settings, that low skin should be displayed, should be respected - and not overwritten by display properties.
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1 changed files with 3 additions and 3 deletions
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@ -17,15 +17,15 @@ class SkinLowRes @Inject constructor(private val config: Config) : SkinInterface
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override fun overviewLayout(isLandscape: Boolean, isTablet: Boolean, isSmallHeight: Boolean): Int =
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when {
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config.NSCLIENT -> R.layout.overview_fragment_nsclient
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isSmallHeight || isLandscape -> R.layout.overview_fragment_landscape
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isLandscape -> R.layout.overview_fragment_landscape
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else -> R.layout.overview_fragment
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}
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override fun actionsLayout(isLandscape: Boolean, isSmallWidth: Boolean): Int =
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when {
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isLandscape || !isSmallWidth -> R.layout.actions_fragment
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isLandscape -> R.layout.actions_fragment
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else -> R.layout.actions_fragment_lowres
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}
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override fun preProcessLandscapeOverviewLayout(dm: DisplayMetrics, view: View, isTablet: Boolean) {}
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}
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}
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