combov2: Avoid duplicate CONNECTED pump status events
Signed-off-by: Carlos Rafael Giani <crg7475@mailbox.org>
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1 changed files with 9 additions and 3 deletions
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@ -1925,12 +1925,18 @@ class ComboV2Plugin @Inject constructor (
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aapsLogger.info(LTag.PUMP, "Setting Combo driver state: old: $oldState new: $newState")
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aapsLogger.info(LTag.PUMP, "Setting Combo driver state: old: $oldState new: $newState")
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// TODO: Is it OK to send CONNECTED twice? It can happen when changing from Ready to Suspended.
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when (newState) {
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when (newState) {
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DriverState.Disconnected -> rxBus.send(EventPumpStatusChanged(EventPumpStatusChanged.Status.DISCONNECTED))
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DriverState.Disconnected -> rxBus.send(EventPumpStatusChanged(EventPumpStatusChanged.Status.DISCONNECTED))
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DriverState.Connecting -> rxBus.send(EventPumpStatusChanged(EventPumpStatusChanged.Status.CONNECTING))
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DriverState.Connecting -> rxBus.send(EventPumpStatusChanged(EventPumpStatusChanged.Status.CONNECTING))
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DriverState.Ready,
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// Filter Ready<->Suspended state changes to avoid sending CONNECTED unnecessarily often.
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DriverState.Suspended -> rxBus.send(EventPumpStatusChanged(EventPumpStatusChanged.Status.CONNECTED))
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DriverState.Ready -> {
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if (oldState != DriverState.Suspended)
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rxBus.send(EventPumpStatusChanged(EventPumpStatusChanged.Status.CONNECTED))
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}
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DriverState.Suspended -> {
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if (oldState != DriverState.Ready)
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rxBus.send(EventPumpStatusChanged(EventPumpStatusChanged.Status.CONNECTED))
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}
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else -> Unit
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else -> Unit
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}
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}
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}
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}
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