Merge pull request #2489 from dv1/combov2-fixes-001
combov2: Use dedicated variable for keeping track of suspended state
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5b60b8ab90
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@ -189,6 +189,18 @@ class ComboV2Plugin @Inject constructor (
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// allow other components to react to state changes.
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private val _driverStateFlow = MutableStateFlow<DriverState>(DriverState.NotInitialized)
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// If true, the pump was found to be suspended during the connect()
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// call. This is separate from driverStateFlow and driverStateUIFlow.
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// It is set immediately after connect() (while the other two may be
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// set in a separate coroutine), which is important for check
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// inside connect() and checks before commands like deliverTreatment()
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// are run. This is what drives the isSuspended() call, and is _not_
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// to be used for UI update purposes (use driverStateUIFlow for that).
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// Like driverStateUIFlow, this state persists even after disconnecting
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// from the pump. This is necessary, because AAPS may call isSuspended()
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// even when the pump is not connected.
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private var pumpIsSuspended = false
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// The basal profile that is set to be the pump's current profile.
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// If the pump's actual basal profile deviates from this, it is
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// overwritten. This check is performed in checkBasalProfile().
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@ -225,15 +237,19 @@ class ComboV2Plugin @Inject constructor (
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// Driver is connected, but pump is suspended and
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// cannot currently execute commands. This state is
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// special in that it technically persists even after
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// disconnecting. However, it is still important to
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// model it as a driver state to prevent commands
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// that deliver insulin from being executed (and,
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// it is needed for the isSuspended() implementation).
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// NOTE: Instead of comparing the driverStateFlow
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// value with this state directly, consider using
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// isSuspended() instead, since it is based on the
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// driverStateUIFlow, and thus retains the Suspended
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// and Error states even after disconnecting.
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// disconnecting (because the pump remains suspended
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// until the user resumes it, not until the connection
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// is terminated), but it does not persists the same
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// way here (it is replaced by Disconnected after
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// the connection is terminated). This state is used
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// for UI updates (see driverStateUIFlow) and for
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// checks during driver state updates and connection
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// attempts.
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// NOTE: Do not compare against this state to check
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// prior to commands like deliverTreatment() if
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// the pump is currently suspended or not. Use
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// isSuspended() instead. See the pumpIsSuspended
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// documentation for details.
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object Suspended : DriverState("suspended")
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// Driver is currently executing a command.
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// isBusy() will return true in this state.
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@ -453,12 +469,7 @@ class ComboV2Plugin @Inject constructor (
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override fun isInitialized(): Boolean =
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isPaired() && (driverStateFlow.value != DriverState.NotInitialized) && !pumpErrorObserved
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override fun isSuspended(): Boolean =
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when (driverStateUIFlow.value) {
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DriverState.Suspended,
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DriverState.Error -> true
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else -> false
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}
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override fun isSuspended(): Boolean = pumpIsSuspended
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override fun isBusy(): Boolean =
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when (driverStateFlow.value) {
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@ -656,6 +667,14 @@ class ComboV2Plugin @Inject constructor (
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// No need to set the driver state here, since the pump's stateFlow will announce that.
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pump?.let {
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pumpIsSuspended = when (it.stateFlow.value) {
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ComboCtlPump.State.Suspended,
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is ComboCtlPump.State.Error -> true
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else -> false
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}
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aapsLogger.debug(LTag.PUMP, "Pump is suspended: $pumpIsSuspended")
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// We can't read the active profile number in the suspended state, since
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// the Combo's screen does not show any profile number then.
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if (!isSuspended()) {
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@ -1729,6 +1748,12 @@ class ComboV2Plugin @Inject constructor (
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// This is a variant of driverStateFlow that retains the Error
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// and Suspended state even after disconnecting to make sure these
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// states kept being showed to the user post-disconnect.
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// NOTE: Do not rely on this to check prior to a command if the
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// pump is suspended or not, since the driver state UI flow is
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// updated in a separate coroutine, and is _only_ meant for UI
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// updates. Using this for other purposes can cause race conditions
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// to appear, such as when immediately after the Pump.connect() call
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// finishes, the state is checked. Use isSuspended() instead.
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private val _driverStateUIFlow = MutableStateFlow<DriverState>(DriverState.NotInitialized)
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val driverStateUIFlow = _driverStateUIFlow.asStateFlow()
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